![How to really execute "Set World to Meters Scale" during the event tick. - XR Development - Epic Developer Community Forums How to really execute "Set World to Meters Scale" during the event tick. - XR Development - Epic Developer Community Forums](https://d3kjluh73b9h9o.cloudfront.net/optimized/4X/3/0/6/3069432ca8d137514ccba9a37a02858bcac78a25_2_1024x632.png)
How to really execute "Set World to Meters Scale" during the event tick. - XR Development - Epic Developer Community Forums
![Best practices for obtaining real world lat, long, height, and converting that into UE4 coordinates - Cesium for Unreal - Cesium Community Best practices for obtaining real world lat, long, height, and converting that into UE4 coordinates - Cesium for Unreal - Cesium Community](https://global.discourse-cdn.com/business4/uploads/cesium/optimized/2X/6/6acfa7585538a7d2762cacb4c362d906a1846e7a_2_690x460.jpeg)
Best practices for obtaining real world lat, long, height, and converting that into UE4 coordinates - Cesium for Unreal - Cesium Community
![Matt Nava on Twitter: "Then I convert the UV coordinates to vertex positions. UE4 materials move verts by offsetting them, but I need to set their positions directly here. You can do Matt Nava on Twitter: "Then I convert the UV coordinates to vertex positions. UE4 materials move verts by offsetting them, but I need to set their positions directly here. You can do](https://pbs.twimg.com/media/EOxgLlEU4AEXdkE.jpg:large)
Matt Nava on Twitter: "Then I convert the UV coordinates to vertex positions. UE4 materials move verts by offsetting them, but I need to set their positions directly here. You can do
![What is the correct way to export meshes and rigs from blender to unreal engine 4.25.4? - Blender Stack Exchange What is the correct way to export meshes and rigs from blender to unreal engine 4.25.4? - Blender Stack Exchange](https://i.stack.imgur.com/ERGmZ.png)