![Locuza on Twitter: "...a huge upgrade. Rembrandt will have 32 ROPs, a 1:1 ratio between front and backend rasterizers. AMD claims Vega11/8 previously had 16 ROPs, but pixel fillrate tests fit much Locuza on Twitter: "...a huge upgrade. Rembrandt will have 32 ROPs, a 1:1 ratio between front and backend rasterizers. AMD claims Vega11/8 previously had 16 ROPs, but pixel fillrate tests fit much](https://pbs.twimg.com/media/FH9bXeVXwAEXJi5.jpg:large)
Locuza on Twitter: "...a huge upgrade. Rembrandt will have 32 ROPs, a 1:1 ratio between front and backend rasterizers. AMD claims Vega11/8 previously had 16 ROPs, but pixel fillrate tests fit much
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The Turing Trio: TU102, TU104, & TU106 - The NVIDIA Turing GPU Architecture Deep Dive: Prelude to GeForce RTX
Locuza on Twitter: "Another interesting aspect in that regard is the Render Backend. PS5 is going ham on this, area wise. They most likely use the older RB design with 4 Colors
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